Monday, April 6, 2009

Ervin_13

Lucky 13.

import JE.TweenLite;

also tried the identical,

import gs.TweenLite;

does not work, even though it works in the demo file. I am not sure if I missed a step but everything looks identical structurally but the outcome is not the same.

If it were to work it would wait for user to click an orange pentagram, upon clicking it would move the big circles on top of eachother and increase their brightness, and the other circles would stack in a different pile and turn translucent.

As for revisions on previous project Im still having issues with anything more than one level, so i have multiple one level projects.

TweenLite Test
REVISED DND

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