Tuesday, March 31, 2009

justin_11_

The project has its problems.. honestly I think flash just doesnt want to do what I want it to do, at least not how i want to do it, but Ive learned quite a bit in the process.

Each file is labeled ervin_(number of levels)_(version)
none of the versions are 100% debugged, but I felt that I needed to show my work, and each shows a different approach.

As you progress in levels the hittargets mysteriously dissappear (some stay, some go, nothing different that I can find)

Eventually, assuming I can debug the issues, Id like to have moving or even morphing obstacles, color changes, ect. I kept it simple because of the bugs, I didnt want the complicated aesthetics to cause confusion, and I also think its important to ramp up the difficulty over time and not just throw the user into moving obstacles off the bat.


CLICK HERE FOR AWESOME SWF

1 comment:

  1. should have an intro page that says: "those prone to epileptic seizure, please take caution."

    Of course, without the boundaries working to force a loss, I can't accurately judge the game's playability, but the look and feel are much more developed than the first run.

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