For the first project, to be in series and eventually a larger game, I will create one level of the aforementioned game.
There will be no clock.
There will only be one level.
Only uses movieclips and if/else statements.
Simply, user drags shape to desired shadow, if user misses, user fails and it resets. If user wins, message displays saying "winner" and game resets to menu.
Tuesday, March 24, 2009
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