Tuesday, April 14, 2009

Project Blood

1)

The final rendition of the blood project includes an aeshetic overhaul. The structure has not changed however the individual animations have been given a high amount of attention.

FINAL VERSION OF BLOOD PROJECT


2)

a) Portfolio using similar interface to previous project
FINAL VERSION OF BLOOD PROJECT
using circles to navigate and taking away the "medical" theme, replacing it with a clean, simplistic design.
similar to this flash game:Biggest difference is each "cell" would open up a new window featuring an individual project/page.

ex of navigation:
1) user opens page, single dot
2) user clicks dot, opens submenu dots (resume, project links, ect)
3) user clicks sub dots, opens sub menus


b) interactive hand eye coordination game using simplistic rules and visuals.
HAND EYE COORDINATION TEST

ex of navigation:
1) game opens with directions/splash page
2) user uses mouse to navigate a maze
3) as levels progress, games get more complex/difficult.


c) interactive story similar to "choose your own mystery" series.
Custom flash game, game
As far as the actual plot/story it would borrow from already existing stories (sherlock holmes), but hasnt been completely fleshed out yet.

ex of navigation:
1) mostly text based story, end of paragraph concludes with a) walk in room b) sit in room (hokey example but works)
2) if user clicks A, storyline A begins to play out.
3) large tree of possible stories.
4) little to no visual animation beyond the progression of frames throughout the story.

3 comments:

  1. The grainy look of the blood cells is kind of awkward to me almost as though they are pixelated. There is no way to know that the viewer is supposed to touch these things and it gets kind of confusing on what is going on. The final projects ideas don't tell me too much but i think the game might be best suited or the portfolio considering you are a senior and it would be a good thing to have.

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  2. YES! very strong to me. The blood cells are just amorphous enought to really feel like they are absorbing and evacuating the other cells. I really like the variety, and how unexpected some of the absorptions and uptakes are. Also, the simplicity is really strong. It's just a microcolony of bloodcells doing some weird cellular stuff.

    I like your interactiv story idea, if not simply because we have all made projects that are supposed to have user-oriented and unexpected outcomes- and most have failed. But I think with the dedication of two weeks you could pull off a really convincing choose your own mystery- and it would allow a lot of room to show of your animation skills.

    I hope we don't all do portfolios

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  3. The mystery story would it be similar to something like coming to a corridor and some stairs and the screen pops up saying " continue down this hall or go down the stairs" and the viewer chooses one. If its like that than i think it would be pretty interesting to see how each piece plays out.

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